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Zelda Complete!

The first sign that my vacation is productive: I finished Zelda: Wind-Waker today. I got far really fast in the game, then I stopped playing. I think I was really, really bored of sailing from island to island. Note to developers: at least let Link get an outboard motor or something. Even with the warp tune you still spend WAY to much time sailing around. For example, to get a Triforce shard you have to 1) sail to the island with the map, 2) sail to Tingle's island to get Tingle to read the map for you, 3) sail to the location on the map to pick up your piece. Given that there are 8 triforce shards, this just seems like an artificial way to make the game longer.

My verdict: while the game is beautiful, and the game play is fun, there simply is not enough content to justify how long it takes to finish the game. Although I think the other Zelda games had plenty of travel time, its a lot more interesting to be walking on land where there's scenery than it is to be sailing around with nothing but blue around you.

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This page contains a single entry from kwc blog posted on September 10, 2003 7:37 PM.

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